Dreamx
  • Welcome to DREAMX
  • Getting Started
    • What is DreamX?
      • Vision and mission
      • Ecosystem
    • Play to Earn
      • Juicy Match
      • Features
      • Temple Dungeon Run
      • Features
      • Roles
      • Upgrades
      • Power
      • Shop
    • Tap to Earn
      • Features
      • Earn
      • Friends
      • Tasks
    • NFT
      • Game Revenue
      • Event Revenue
      • Scalable Growth
      • Benefits and Costs
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  1. Getting Started
  2. NFT

Game Revenue

On average, a game with 1 million downloads generates around $5,000 per day in advertising revenue. This is calculated based on average ad rates and user engagement within the game. With our first 3 active games, this would amount to an estimated income of $15,000 per day.

Growth Strategy: To maximize reach, we’ll implement a massive marketing campaign on Google Ads and offer incentives in our games through the Tap to Earn system. For reference, if just 1% of the Hamster community players join, that would be 1.5 million players. All these players would have the opportunity to download our games to earn additional points.

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Last updated 6 months ago